In a game of Walkabout, the Oracle begins with an imbalance in the spiritual energies of the world. The imbalance cascades out, causing conflict in the local environment, arguments between people, tainted crops, lost things slipping through cracks in reality, mutations, insanity, and all manner of surreal effects. Each of these effects manifest as scenes to be investigated by the heroic wandering post-apocalyptic shamans known as the Wayfarers.
This play sheet is used by the Oracle to lay out the scenes, to determine how they relate to one another, and how they ripple out from the central disharmony.
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