Once again it's been over a week between posts. It's just that time of the year when family are more important, not that they aren't important at other times of the year...but this is the time when trips to visit them for festivities and ritual gift giving occur.
Over the past few weeks I've been developing an arcology tower setting (probably generic, but I might create a simple game system to go with it). Here's a few of the different types of people who might be likely encounters while exploring the tower. The illustrations aren't complete, I'll probably be shading them a bit more, perhaps adding textures to their clothes... and there will be far more illustrations like these to develop the wider community within the tower. It's just a case of working out who might be interesting to meet, and what types of people might be useful to flesh out the population.
Intuitive behaviour in gamers
6 days ago